Project Overview:
High Pitch was made by a Four man team during the 48 hours allotted to them during Global Game Jam 2017.
In this game you play as Pitch, a robot designed to bring peace to Ismov City by using her sound wave cannon to break rouge crystalline robots.
Role:
Level Designer, Programmer, Producer, Narrative Design
My Roles:
Level Designer: Responsible for the conceptualizing, grayboxing, and assembling of the main eternity station level.
Programmer: Responsible for all the code involving menus and mechanics such as running, jumping, shooting, and the enemy movement. Not responsible for the code involving animation.
Narrative Design: Responsible for creating the lore for the game.
Producer: Responsible for keeping an accurate track what needed to be done, who was doing what, and holding everyone to the schedule.